The 13th International Conference on the Art, Technology and Theory of Digital Games will be back for one last time in the fall of 2022 on September, 28-30!
The conference started in 2006 as a forum for transferring knowledge from research to politics and the public, focusing on media-pedagogical issues. Over the years, we added a variety of summits on different topics, such as Game Studies, Game Development, and Film & Games. Looking back on 12 conference editions within the last 16 years, we are proud to have turned the conference into a thriving outlet for ideas from different disciplines. At the Clash of Realities, theory and practice come together, enriching each other and offering opportunities for interdisciplinary exchange and dialogue.
Sadly, all good things have to come to an end someday. The good news is that we were able to attract a star line-up for the 2022 farewell conference: Among the 50 renowned international experts from academia, science & research, economics, politics, and the game industry are Tracy Fullerton (University of Southern California), Frans Mäyrä (Tampere University), Janet Murray (Georgia Institute of Technology), Nathalie Pozzi (Parsons School of Design), and Eric Zimmerman (New York University) and many more! Some will join us on-site at the CGL, and some will contribute online.
For everyone who wants to join us for this last edition of the conference, be it online or on-site, we look forward to meeting you and experiencing the unique Clash of Realities spirit one last time!
Sept. 28, 2022 – CGL, Cologne
Sept. 29, 2022 – CGL, Cologne
Sept. 30, 2022 – CGL, Cologne
Phone: +49 221-8275 4058
For further questions and information concerning the Clash of Realities Conference please contact us below.