CLASH OF REALITIES

International Conference on the Art, Technology and Theory of Digital Games

November 6 – 8, 2017 Cologne Germany

CLASH OF REALITIES

International Conference on the Art, Technology and Theory of Digital Games

November 6 – 8, 2017 Cologne Germany

Sam Barlow

Keynote Nov 8: #WarGames and taking the choices out of choice based stories

Karen Collins

Opening Keynote Nov 6: Hey! Listen! Stop Ignoring Sound

Robin Curtis

Keynote Nov 8: The Multimodality of Immersion

Bernd Diemer

Keynote Nov 8: Triple Star System: A Personal Reflection
on the Creative Process and Design Principles in AAA Franchises

Celia Hodent

Keynote Nov 8: UX and Cognitive Psychology in Game Design

Jennifer Jenson

Keynote Nov 8: Feminists, Games & Innovation: Thinking and Designing with and for Difference

Nick Montfort

Keynote Nov 8: True to Platform

CLASH OF REALITIES

International Conference on the Art, Technology and Theory of Digital Games

November 6 – 8, 2017 Cologne Germany

  • 8th Clash of Realities Conference 2017:
    November 6 – 8 | Cologne, Germany

    For the eighth time the Clash of Realities international research conference is providing the opportunity for an interdisciplinary exchange and dialogue. Experts from the academy, science and research, economics, politics and the game industry discuss pressing questions concerning the artistic design, technological development, and social perception of digital games, as well as the spreading of games literacy.

    This conference welcomes scholars, social scientists, game developers, specialists in education and media, up-and-coming creative talents, students and all those interested in and excited by digital games.

    The main day of the Clash of Realities featuring internationally renowned speakers will be preceded by a day of summits including talks, project presentations, panel discussions and workshops.

    From November 6-8 the eighth Clash of Realities Conference turned the Cologne Game Lab into the central arena for an interdisciplinary exchange and dialogue. More than 50 international speakers from the academy, science and research, economics, politics and the game industry along with an enthusiastic audience made the conference a rewarding and stimulating experience.

    A big thank you to all speakers, participants, supporters and project partners. We had a fantastic and inspiring time with all of you!

    For photo documentation please visit our press area.

     

    Save the date: the 9th Clash of Realities Conference opens its doors again:

    November 12. – 14, 2018 – Cologne

    Clash of Realities @ A MAZE, Berlin
    April 26, 2018 | 10:00 am – 1:00 pm

     Academic and Artistic Research on
    Digital Games

    With Pippin Barr, Emmanuel Guardiola,
    Isabela Granic, Frans Mäyrä and Katharina Tillmanns

     

    Program

    November 6, 2017


    Young Academics Workshop
    “Perceiving Video Games”
    10:00 AM – 5:00 PM

    Conference Opening Event

    7:00 PM: Opening | Welcome
    7:15 PM: Karen Collins Opening Keynote:
    Hey! Listen! Stop Ignoring Sound
    8:25 PM: Toy-Box-Orchestra Performance

     

    November 8, 2017
    Main Conference Day

    Keynote Presentations:
    Bernd Diemer
    Sam Barlow
    Robin Curtis
    Celia Hodent
    Jennifer Jenson
    Nick Montfort

    Day 3 – Main Conference Day

    November 09, 2017

    Day 2 – Summit Day

    November 07, 2017

    Day 1 – Conference Opening Event

    November 07, 2017

    Young Academics Workshop

    November 06, 2017

    Press Releases

    May 23, 2017

    Publication

    January 29, 2017

    Speakers

    View Less View More

    Schedule

    Contact

    TH Koeln
    Cologne Game Lab (Conference Location)
    Schanzenstraße 28
    51063 Köln
    Germany

    For further questions and information concerning the Clash of Realities Conference please contact us below.

    Team

    Program Board & Team Clash of Realities 2017

    Björn Bartholdy

    Cologne Game Lab, TH Köln

    Email: bb(at)colognegamelab.de

    Gundolf S. Freyermuth

    Cologne Game Lab, TH Köln

    Email: gsf(at)colognegamelab.de

    Benjamin Beil

    Institut für Medienkultur und Theater,
    Universität zu Köln

    Email: benjamin.beil(at)uni-koeln.de

    Marcus Erbe

    Musikwissenschaftliches
    Institut Universität zu Köln

    Email: m.erbe(at)uni-koeln.de

    Nanna Heidenreich

    ifs internationale filmschule köln

    Email: n.heidenreich(at)filmschule.de

    Katharina Klimek

    TH Köln, Cologne Game Lab

    Speaker Contracts

    Email: akk(at)colognelamelab.de

    Cécile Le Prado

    TH Köln, Cologne Game Lab

    clp(at)colognegamelab.de

    Martin Lorber

    Electronic Arts

    Email: mlorber(at)ea.com

    Krystian Majewski

    Email: majewski(at)gamedesignreviews.com

    Judith Neumann

    Cologne Game Lab, TH Köln

    Public Relations

    Email: press(at)colognegamelab.de

    Phone: +49 221 8275 – 4058

    Judith Ruzicka-Grote

    Cologne Game Lab, TH Köln

    Project & Event Management

    Email: jr(at)colognegamelab.de

    Phone: +49 221 8275 – 4059

    Hanns Christian Schmidt

    a.r.t.e.s. Graduate School for the Humanities
    Cologne, Universität zu Köln

    Email: schmidt.c(at)uni-koeln.de

    Simone Stewens

    ifs internationale filmschule köln

    Email: S.Stewens(at)filmschule.de

    Angela Tillmann

    Institut für Medienforschung und
    Medienpädagogik, TH Köln

    Email: angela.tillmann(at)th-koeln.de

    André Weßel

    Institut für Medienforschung und
    Medienpädagogik, TH Köln

    Email: andre.wessel(at)th-koeln.de

    Conference Location