For the eleventh time, the Clash of Realities international research conference is providing the opportunity for interdisciplinary exchange and dialogue. Experts from the academy, science and research, economics, politics, and the game industry will discuss pressing questions concerning the artistic design, technological development, and social perception of digital games, as well as the spreading of games literacy.
The conference welcomes scholars, social scientists, game developers, specialists in education and media, up-and-coming creative talents, students, and all those interested in and excited by digital games.
This year, however, some things are different than in the past. As we all know, health and safety measures during the Covid-19 pandemic prevent us from meeting in person. Therefore, we split the conference into three parts. We are now welcoming you to part II, which will take place from July 7-9, 2021 and will be completely online. You find information about the previous part here and part III is already planned for November 17th, 2021.
For the part II, we will continue three of the summit topics from part I. Each of the summits will give a unique online presentation about pressing topics in game studies, game development, and game technologies, and discuss these topics with an enthusiastic online audience. This year’s conference – as well as the first part last year – is co-organized by the Cologne Game Lab, TH Köln – University of Applied Science – and the Department for Media Culture and Theater at the University of Cologne.
Part II of the digital conference will present three summits in three days and conclude each day with a keynote and an informal social gathering afterwards. There will also be a closed meeting of the Young Academics at the first conference day, in which they continue their work from November 2020. The results from this continued collaboration will become public in a future publication.
Each summit continues the topic from last year’s part I in panel discussions, virtual exibitions, and micro lectures. Last year’s topics that are not included in part II will be picked up again in November 2021.
We are looking forward to welcoming you online in July 2021 and in person as soon as possible for our next event in Cologne.
July 7, 2021 | 16:45 – 20:00 CET – Game Development Summit
Motivation, Expectations, Innovation [more]
July 8, 2021 | 15:00 – 20:00 CET – Game Tech Summit
High Impact Trends in Games – AI in Natural User Interfaces [more]
July 9, 2021 | 16:00 – 20:00 CET – Game Studies Summit
Playful Materialities [more]
Press Contact:
Vanessa Ossa
Email: vanessa.ossa@uni-koeln.de
Phone: +49 221-470 76239
For further questions and information concerning the Clash of Realities Conference please contact us below.