Mehmet Kosa is a games and player researcher affiliated with Tilburg University as of now. He received his PhD in Information Systems from METU and conducted research at Carnegie Mellon University during his graduate studies. He carries out studies at the intersection of information systems, social psychology and human computer interaction in the context of gaming. His research revolves around motivation to play games, need satisfaction, escapism and mindfulness in games, immersion and presence in games with emerging technologies, tabletop game design, player experience and psychology in game design in general.
- Kosa, M., & Uysal, A. (2019). 4 Pillars of Healthy Escapism in Games: Emotion Regulation, Mood Management, Coping and Recovery. Game User Experience and Player-Centered Design. Springer, Cham [In Press].
- Kosa, M., & Spronck, P. (2018). What Tabletop Players Think About Augmented Tabletop Games: A Content Analysis. In Proceedings of the 13th International Conference on the Foundations of Digital Games (p. 6). ACM.
- Kosa, M., & Uysal, A. (2018). Does Mindfulness Affect Wellbeing and Physical Activity Levels of Pervasive Game Players? The Case of Ingress. In 2018 IEEE Games, Entertainment, Media Conference (GEM) (pp. 1-9). IEEE.
- Kosa, M., Yilmaz, M., O’Connor, R. V., & Clarke, P. M. (2016) Software Engineering Education and Games: A Systematic Literature Review. Journal of Universal Computer Science, 22(12), 1558-1574.