Bio: Adam Chapman is a senior lecturer at the University of Gothenburg. His research focuses on historical games, that is, those games that in some way represent, or relate to discourses about, the past. Chapman is the author of Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice (Routledge, 2016) and has additionally published extensively elsewhere on the subject of historical games. He has presented on the topic as keynote for several conferences and is the founder of the Historical Game Studies Network.