Evgeni Puzankov is a writer and designer working in the video game industry since 2010. He was a scripter, a producer, and an integrator but for 7+ years now he is designing narratives with indie studios all around the world on projects like Song of Farca, Save Koch, and The Long Reach. After and during his time studying at CGL he got enchanted with odd and bizarre games which led to the thesis on absurd games and the development of such games like Baby Labor and Duck Date.