Melina Rose is a Game Designer and Researcher at the Cologne Game Lab.
She holds a Bachelor’s degree in Media Design and is currently finishing her Master’s degree in Game Development and Research. During the last years, she worked on the Game “Welten der Werkstoffe” that won the “Deutscher Computerspielpreis” in the category Best Serious Game.
She pursues to work on educational games in multiple Erasmus + projects to further deepen her knowledge in the serious games field.