Carlo Harvey received the degree in computer science from the University of Bristol, Bristol, U.K., and the Ph.D. degree in engineering from the University of Warwick, Coventry, U.K. He is currently an Associate Professor and Director of Future Games and Graphics at Birmingham City University, Birmingham, U.K., and the leader of the Graphics and Vision research team in the Digital Media Technology Laboratory. His research interests include computer graphics, acoustics, perceptual rendering, artificial intelligence for games and cross modal interactions.
Selected publications:
Mattia Colombo, Alan Dolhasz and Carlo Harvey.: A Texture Superpixel Approach to Semantic Material Classification for Acoustic Geometry Tagging. In ACM CHI Extended Abstracts 2021.
Alan Dolhasz, Carlo Harvey and Ian Williams.: Learning to Observe: Approximating Human Perceptual Thresholds for Detection of Suprathreshold Image Transformations. Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2020, pp. 4797-4807.
Doukakis E., Debattista K., Bashford-Rogers T., Dhokia A., Asadipour A., Chalmers A. and Harvey C.: Audio-Visual-Olfactory Resource Allocation for Tri-modal Virtual Environments. IEEE VR and IEEE Transactions on Visualisation and Computer Graphics. Feb 2019.
Debattista K., Bashford-Rogers T., Harvey C., Waterfield B., Chalmers A.: Subjective Evaluation of High-Fidelity Virtual Environments for Driving Simulations. IEEE Transactions on Human-Machine Systems Oct 17.
Harvey C., Debattista K., Bashford-Rogers T., Chalmers A.: Multi-Modal Perception for Selective Rendering. Computer Graphics Forum. 01/2016.