Julian Togelius is an Associate Professor in the Department of Computer Science and Engineering, New York University, USA, and a co-founder and research director at mod.ai, Copenhagen. He works on artificial intelligence for games and on games for artificial intelligence. His current main research directions involve procedural content generation in games, general video game playing, player modeling, and fair and relevant benchmarking of AI through game-based competitions. Additionally, he works on topics in evolutionary computation, quality-diversity algorithms, and reinforcement learning. He is the Editor-in-Chief of the IEEE Transactions on Games. Togelius holds a BA from Lund University, an MSc from the University of Sussex, and a PhD from the University of Essex. He has previously worked at IDSIA in Lugano and at the IT University of Copenhagen.
Selected Publications: